...but I'd say all sorts of 3D artists could benefit from their software. Most people these days would only be familiar with the current flagship of theirs, the Substance line, but since I am a dinosaur, I'm still using MapZone:www.mapzoneeditor.com/
It's free, mindblowing, and the license includes commercial use, just in case. If you want to be completely clear, simply don't use their pre-built texture networks.
But as it's customary with many programs that I like, the documentation is next to non-existent.
What I'm looking at right now is their upcoming 3D painting solution - with, like, groundbreaking promises that may well be true:www.allegorithmic.com/products…
The indie license looks adequate, but I will still have to try it out before shelling out. Though as you know, I am slow; so if anyone does try it, could you please share your experience?